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Heat pipe — Factorio Production Calculator

Heat pipe is crafted in the assembling machine in 1 seconds, producing 1 per craft from 10 × Steel plate, 20 × Copper plate. At 60 per minute you need 2 assembling machines, and the chain behind it draws on 2 raw resources: iron ore, copper ore.

Production chain for 60 Heat pipe / minute

ItemPer minuteMachinesMachine
Iron plate3,000160Furnace
Copper plate1,20064Furnace
Steel plate600160Furnace
Heat pipe602Assembling machine

Raw materials

ResourcePer minute
Iron ore3,000
Copper ore1,200
Furnace 384
Assembling machine 2

Machine counts are not rounded up. Add a little headroom in game — belt throughput and inserter speed usually mean you want 5-10% more than the exact number.

Heat pipe recipe

MachineCrafting timeOutputIngredients
Assembling machine1 s1Steel plate × 10, Copper plate × 20

What the whole chain needs

60 heat pipes per minute pulls in 3 intermediate products, and the whole tree comes to 386 machines across 2 machine types, fed by 2 raw resources. The table above already sums demand across every branch — if copper cable is used by two recipes, you see the total, not one of them.

Belt check: the busiest input here moves 3,000 per minute, which is 3.33 of a yellow belt's 900 per minute. Above 1.0 and you need a second belt (or a faster tier) before the machines themselves become the limit.

What uses heat pipe

No base-game recipe consumes heat pipe — it is an end product. Once you build it, the chain stops here, which makes it a good target if you only want to size the sub-factory that feeds your mall.

What heat pipe is made from

FAQ

How many assembling machines do I need for 60 heat pipes per minute?

2 assembling machines. One at standard speed produces 30 per minute, so 60 ÷ that number is the count. The calculator above rounds nothing — add 5-10% headroom for belt and inserter losses in a real factory.

How much raw ore does heat pipe take?

At 60/min the chain consumes 3,000 iron ore per minute, 1,200 copper ore per minute. Those numbers are the theoretical minimum — mining productivity research and productivity modules both reduce them.

Machine counts assume bare machines at standard speed. Recipe data comes from the game's own prototypes (PlayerCalc, Factorio 2.0 base game). Not affiliated with Wube Software.