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Piercing rounds magazine — Factorio Production Calculator

Piercing rounds magazine is crafted in the assembling machine in 6 seconds, producing 2 per craft from 2 × Firearm magazine, 1 × Steel plate, 2 × Copper plate. At 60 per minute you need 6 assembling machines, and the chain behind it draws on 2 raw resources: iron ore, copper ore.

Production chain for 60 Piercing rounds magazine / minute

ItemPer minuteMachinesMachine
Iron plate39020.8Furnace
Piercing rounds magazine606Assembling machine
Firearm magazine602Assembling machine
Copper plate603.2Furnace
Steel plate308Furnace

Raw materials

ResourcePer minute
Iron ore390
Copper ore60
Furnace 32
Assembling machine 8

Machine counts are not rounded up. Add a little headroom in game — belt throughput and inserter speed usually mean you want 5-10% more than the exact number.

Piercing rounds magazine recipe

MachineCrafting timeOutputIngredients
Assembling machine6 s2Firearm magazine × 2, Steel plate × 1, Copper plate × 2

What the whole chain needs

60 piercing rounds magazines per minute pulls in 4 intermediate products, and the whole tree comes to 40 machines across 2 machine types, fed by 2 raw resources. The table above already sums demand across every branch — if copper cable is used by two recipes, you see the total, not one of them.

Belt check: the busiest input here moves 390 per minute, which is 0.43 of a yellow belt's 900 per minute. Above 1.0 and you need a second belt (or a faster tier) before the machines themselves become the limit.

What uses piercing rounds magazine

3 base-game recipes consume piercing rounds magazine, sorted by how much each one takes:

What piercing rounds magazine is made from

FAQ

How many assembling machines do I need for 60 piercing rounds magazines per minute?

6 assembling machines. One at standard speed produces 10 per minute, so 60 ÷ that number is the count. The calculator above rounds nothing — add 5-10% headroom for belt and inserter losses in a real factory.

How much raw ore does piercing rounds magazine take?

At 60/min the chain consumes 390 iron ore per minute, 60 copper ore per minute. Those numbers are the theoretical minimum — mining productivity research and productivity modules both reduce them.

Is piercing rounds magazine needed for science packs?

Yes — it goes directly into Military science pack. Open the science pack page to see the demand that lands on this recipe.

Machine counts assume bare machines at standard speed. Recipe data comes from the game's own prototypes (PlayerCalc, Factorio 2.0 base game). Not affiliated with Wube Software.