free · no download

Battery — Factorio Production Calculator

Battery is crafted in the chemical plant in 4 seconds, producing 1 per craft from 20 × Sulfuric acid, 1 × Iron plate, 1 × Copper plate. At 60 per minute you need 4 chemical plants, and the chain behind it draws on 4 raw resources: water, petroleum gas, iron ore, copper ore.

Production chain for 60 Battery / minute

ItemPer minuteMachinesMachine
Sulfuric acid1,2000.4Chemical plant
Sulfur1201Chemical plant
Iron plate844.48Furnace
Battery604Chemical plant
Copper plate603.2Furnace

Raw materials

ResourcePer minute
Water4,200
Petroleum gas1,800
Iron ore84
Copper ore60
Chemical plant 5.4
Furnace 7.7

Machine counts are not rounded up. Add a little headroom in game — belt throughput and inserter speed usually mean you want 5-10% more than the exact number.

Battery recipe

MachineCrafting timeOutputIngredients
Chemical plant4 s1Sulfuric acid × 20, Iron plate × 1, Copper plate × 1

What the whole chain needs

60 batterys per minute pulls in 4 intermediate products, and the whole tree comes to 13 machines across 2 machine types, fed by 4 raw resources. The table above already sums demand across every branch — if copper cable is used by two recipes, you see the total, not one of them.

Belt check: the busiest input here moves 4,200 per minute, which is 4.67 of a yellow belt's 900 per minute. Above 1.0 and you need a second belt (or a faster tier) before the machines themselves become the limit.

What uses battery

5 base-game recipes consume battery, sorted by how much each one takes:

What battery is made from

FAQ

How many chemical plants do I need for 60 batterys per minute?

4 chemical plants. One at standard speed produces 15 per minute, so 60 ÷ that number is the count. The calculator above rounds nothing — add 5-10% headroom for belt and inserter losses in a real factory.

How much raw ore does battery take?

At 60/min the chain consumes 4,200 water per minute, 1,800 petroleum gas per minute, 84 iron ore per minute and 1 more. Those numbers are the theoretical minimum — mining productivity research and productivity modules both reduce them.

Is battery needed for science packs?

Not directly. It feeds Personal roboport and Laser turret, and those in turn feed the science packs. Open the science pack page to see the demand that lands on this recipe.

Machine counts assume bare machines at standard speed. Recipe data comes from the game's own prototypes (PlayerCalc, Factorio 2.0 base game). Not affiliated with Wube Software.