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Sulfuric acid — Factorio Production Calculator

Sulfuric acid is crafted in the chemical plant in 1 seconds, producing 50 per craft from 5 × Sulfur, 1 × Iron plate, 100 × Water. At 60 per minute you need 0.02 chemical plants, and the chain behind it draws on 3 raw resources: water, petroleum gas, iron ore.

Production chain for 60 Sulfuric acid / minute

ItemPer minuteMachinesMachine
Sulfuric acid600.02Chemical plant
Sulfur60.05Chemical plant
Iron plate1.20.06Furnace

Raw materials

ResourcePer minute
Water210
Petroleum gas90
Iron ore1.2
Chemical plant 0.1
Furnace 0.1

Machine counts are not rounded up. Add a little headroom in game — belt throughput and inserter speed usually mean you want 5-10% more than the exact number.

Sulfuric acid recipe

MachineCrafting timeOutputIngredients
Chemical plant1 s50Sulfur × 5, Iron plate × 1, Water × 100

What the whole chain needs

60 sulfuric acids per minute pulls in 2 intermediate products, and the whole tree comes to 0 machines across 2 machine types, fed by 3 raw resources. The table above already sums demand across every branch — if copper cable is used by two recipes, you see the total, not one of them.

Belt check: the busiest input here moves 210 per minute, which is 0.23 of a yellow belt's 900 per minute. Above 1.0 and you need a second belt (or a faster tier) before the machines themselves become the limit.

What uses sulfuric acid

2 base-game recipes consume sulfuric acid, sorted by how much each one takes:

What sulfuric acid is made from

FAQ

How many chemical plants do I need for 60 sulfuric acids per minute?

0.02 chemical plants. One at standard speed produces 3,000 per minute, so 60 ÷ that number is the count. The calculator above rounds nothing — add 5-10% headroom for belt and inserter losses in a real factory.

How much raw ore does sulfuric acid take?

At 60/min the chain consumes 210 water per minute, 90 petroleum gas per minute, 1.2 iron ore per minute. Those numbers are the theoretical minimum — mining productivity research and productivity modules both reduce them.

Is sulfuric acid needed for science packs?

Not directly. It feeds Battery and Processing unit, and those in turn feed the science packs. Open the science pack page to see the demand that lands on this recipe.

Machine counts assume bare machines at standard speed. Recipe data comes from the game's own prototypes (PlayerCalc, Factorio 2.0 base game). Not affiliated with Wube Software.