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Productivity module 2 — Factorio Production Calculator

Productivity module 2 is crafted in the assembling machine in 30 seconds, producing 1 per craft from 4 × Productivity module, 5 × Advanced circuit, 5 × Processing unit. At 60 per minute you need 60 assembling machines, and the chain behind it draws on 5 raw resources: petroleum gas, copper ore, iron ore, water, coal.

Production chain for 60 Productivity module 2 / minute

ItemPer minuteMachinesMachine
Copper cable42,600355Assembling machine
Copper plate21,3001,136Furnace
Iron plate11,430609.6Furnace
Electronic circuit11,400190Assembling machine
Plastic bar4,20035Chemical plant
Advanced circuit2,100420Assembling machine
Sulfuric acid1,5000.5Chemical plant
Processing unit300100Assembling machine
Productivity module240120Assembling machine
Sulfur1501.25Chemical plant
Productivity module 26060Assembling machine

Raw materials

ResourcePer minute
Petroleum gas44,250
Copper ore21,300
Iron ore11,430
Water5,250
Coal2,100
Assembling machine 1,245
Furnace 1,745.6
Chemical plant 36.8

Machine counts are not rounded up. Add a little headroom in game — belt throughput and inserter speed usually mean you want 5-10% more than the exact number.

Productivity module 2 recipe

MachineCrafting timeOutputIngredients
Assembling machine30 s1Productivity module × 4, Advanced circuit × 5, Processing unit × 5

What the whole chain needs

60 productivity module 2s per minute pulls in 10 intermediate products, and the whole tree comes to 3,027 machines across 3 machine types, fed by 5 raw resources. The table above already sums demand across every branch — if copper cable is used by two recipes, you see the total, not one of them.

Belt check: the busiest input here moves 44,250 per minute, which is 49.17 of a yellow belt's 900 per minute. Above 1.0 and you need a second belt (or a faster tier) before the machines themselves become the limit.

What uses productivity module 2

1 base-game recipe consumes productivity module 2, sorted by how much each one takes:

What productivity module 2 is made from

FAQ

How many assembling machines do I need for 60 productivity module 2s per minute?

60 assembling machines. One at standard speed produces 1 per minute, so 60 ÷ that number is the count. The calculator above rounds nothing — add 5-10% headroom for belt and inserter losses in a real factory.

How much raw ore does productivity module 2 take?

At 60/min the chain consumes 44,250 petroleum gas per minute, 21,300 copper ore per minute, 11,430 iron ore per minute and 2 more. Those numbers are the theoretical minimum — mining productivity research and productivity modules both reduce them.

Is productivity module 2 needed for science packs?

Not directly. It feeds Productivity module 3, and those in turn feed the science packs. Open the science pack page to see the demand that lands on this recipe.

Machine counts assume bare machines at standard speed. Recipe data comes from the game's own prototypes (PlayerCalc, Factorio 2.0 base game). Not affiliated with Wube Software.