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Radar — Factorio Production Calculator

Radar is crafted in the assembling machine in 0.5 seconds, producing 1 per craft from 5 × Electronic circuit, 5 × Iron gear wheel, 10 × Iron plate. At 60 per minute you need 1 assembling machine, and the chain behind it draws on 2 raw resources: iron ore, copper ore.

Production chain for 60 Radar / minute

ItemPer minuteMachinesMachine
Iron plate1,50080Furnace
Copper cable9007.5Assembling machine
Copper plate45024Furnace
Electronic circuit3005Assembling machine
Iron gear wheel3005Assembling machine
Radar601Assembling machine

Raw materials

ResourcePer minute
Iron ore1,500
Copper ore450
Furnace 104
Assembling machine 18.5

Machine counts are not rounded up. Add a little headroom in game — belt throughput and inserter speed usually mean you want 5-10% more than the exact number.

Radar recipe

MachineCrafting timeOutputIngredients
Assembling machine0.5 s1Electronic circuit × 5, Iron gear wheel × 5, Iron plate × 10

What the whole chain needs

60 radars per minute pulls in 5 intermediate products, and the whole tree comes to 123 machines across 2 machine types, fed by 2 raw resources. The table above already sums demand across every branch — if copper cable is used by two recipes, you see the total, not one of them.

Belt check: the busiest input here moves 1,500 per minute, which is 1.67 of a yellow belt's 900 per minute. Above 1.0 and you need a second belt (or a faster tier) before the machines themselves become the limit.

What uses radar

3 base-game recipes consume radar, sorted by how much each one takes:

What radar is made from

FAQ

How many assembling machines do I need for 60 radars per minute?

1 assembling machine. One at standard speed produces 60 per minute, so 60 ÷ that number is the count. The calculator above rounds nothing — add 5-10% headroom for belt and inserter losses in a real factory.

How much raw ore does radar take?

At 60/min the chain consumes 1,500 iron ore per minute, 450 copper ore per minute. Those numbers are the theoretical minimum — mining productivity research and productivity modules both reduce them.

Is radar needed for science packs?

Not directly. It feeds Satellite and Spidertron, and those in turn feed the science packs. Open the science pack page to see the demand that lands on this recipe.

Machine counts assume bare machines at standard speed. Recipe data comes from the game's own prototypes (PlayerCalc, Factorio 2.0 base game). Not affiliated with Wube Software.