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Inserter — Factorio Production Calculator

Inserter is crafted in the assembling machine in 0.5 seconds, producing 1 per craft from 1 × Electronic circuit, 1 × Iron gear wheel, 1 × Iron plate. At 60 per minute you need 1 assembling machine, and the chain behind it draws on 2 raw resources: iron ore, copper ore.

Production chain for 60 Inserter / minute

ItemPer minuteMachinesMachine
Iron plate24012.8Furnace
Copper cable1801.5Assembling machine
Copper plate904.8Furnace
Inserter601Assembling machine
Electronic circuit601Assembling machine
Iron gear wheel601Assembling machine

Raw materials

ResourcePer minute
Iron ore240
Copper ore90
Furnace 17.6
Assembling machine 4.5

Machine counts are not rounded up. Add a little headroom in game — belt throughput and inserter speed usually mean you want 5-10% more than the exact number.

Inserter recipe

MachineCrafting timeOutputIngredients
Assembling machine0.5 s1Electronic circuit × 1, Iron gear wheel × 1, Iron plate × 1

What the whole chain needs

60 inserters per minute pulls in 5 intermediate products, and the whole tree comes to 22 machines across 2 machine types, fed by 2 raw resources. The table above already sums demand across every branch — if copper cable is used by two recipes, you see the total, not one of them.

Belt check: the busiest input here moves 240 per minute, which is 0.27 of a yellow belt's 900 per minute. Above 1.0 and you need a second belt (or a faster tier) before the machines themselves become the limit.

What uses inserter

4 base-game recipes consume inserter, sorted by how much each one takes:

What inserter is made from

FAQ

How many assembling machines do I need for 60 inserters per minute?

1 assembling machine. One at standard speed produces 60 per minute, so 60 ÷ that number is the count. The calculator above rounds nothing — add 5-10% headroom for belt and inserter losses in a real factory.

How much raw ore does inserter take?

At 60/min the chain consumes 240 iron ore per minute, 90 copper ore per minute. Those numbers are the theoretical minimum — mining productivity research and productivity modules both reduce them.

Is inserter needed for science packs?

Yes — it goes directly into Logistic science pack. Open the science pack page to see the demand that lands on this recipe.

Machine counts assume bare machines at standard speed. Recipe data comes from the game's own prototypes (PlayerCalc, Factorio 2.0 base game). Not affiliated with Wube Software.