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Utility science pack — Factorio Production Calculator

Utility science pack is crafted in the assembling machine in 21 seconds, producing 3 per craft from 3 × Low density structure, 2 × Processing unit, 1 × Flying robot frame. At 60 per minute you need 14 assembling machines, and the chain behind it draws on 6 raw resources: petroleum gas, water, copper ore, iron ore, heavy oil, coal.

Production chain for 60 Utility science pack / minute

ItemPer minuteMachinesMachine
Copper cable3,50029.17Assembling machine
Copper plate2,990159.47Furnace
Iron plate2,000106.67Furnace
Electronic circuit1,06017.67Assembling machine
Sulfuric acid1,0000.33Chemical plant
Plastic bar4603.83Chemical plant
Lubricant3000.5Chemical plant
Steel plate16042.67Furnace
Sulfur1000.83Chemical plant
Advanced circuit8016Assembling machine
Utility science pack6014Assembling machine
Low density structure6030Assembling machine
Processing unit4013.33Assembling machine
Pipe400.67Assembling machine
Battery402.67Chemical plant
Flying robot frame2013.33Assembling machine
Electric engine unit206.67Assembling machine
Engine unit206.67Assembling machine
Iron gear wheel200.33Assembling machine

Raw materials

ResourcePer minute
Petroleum gas6,100
Water3,500
Copper ore2,990
Iron ore2,000
Heavy oil300
Coal230
Assembling machine 147.8
Furnace 308.8
Chemical plant 8.2

Machine counts are not rounded up. Add a little headroom in game — belt throughput and inserter speed usually mean you want 5-10% more than the exact number.

Utility science pack recipe

MachineCrafting timeOutputIngredients
Assembling machine21 s3Low density structure × 3, Processing unit × 2, Flying robot frame × 1

What the whole chain needs

60 utility science packs per minute pulls in 18 intermediate products, and the whole tree comes to 465 machines across 3 machine types, fed by 6 raw resources. The table above already sums demand across every branch — if copper cable is used by two recipes, you see the total, not one of them.

Belt check: the busiest input here moves 6,100 per minute, which is 6.78 of a yellow belt's 900 per minute. Above 1.0 and you need a second belt (or a faster tier) before the machines themselves become the limit.

What uses utility science pack

No base-game recipe consumes utility science pack — it is an end product. Once you build it, the chain stops here, which makes it a good target if you only want to size the sub-factory that feeds your mall.

What utility science pack is made from

FAQ

How many assembling machines do I need for 60 utility science packs per minute?

14 assembling machines. One at standard speed produces 4.3 per minute, so 60 ÷ that number is the count. The calculator above rounds nothing — add 5-10% headroom for belt and inserter losses in a real factory.

How much raw ore does utility science pack take?

At 60/min the chain consumes 6,100 petroleum gas per minute, 3,500 water per minute, 2,990 copper ore per minute and 3 more. Those numbers are the theoretical minimum — mining productivity research and productivity modules both reduce them.

Machine counts assume bare machines at standard speed. Recipe data comes from the game's own prototypes (PlayerCalc, Factorio 2.0 base game). Not affiliated with Wube Software.